SPACE JAM.... Revisited


 

 THIS makes me feel old...

 













It's been 18 years since "Space Jam" was released and Sports channel ESPN acclaimed documentary 30 for 30 has just been spoofed by Yahoo's weekly web series "SketchY" who produced a pretend "30 For 30" taking a look at Michael Jordan's final game.

It features a bunch of people talking about the legendary game played between the Tune Squad and the Monstars during the movie, Space Jam, and…wow. That's really all there is to stay. This is the best thing you'll watch all week.


If you've been living in a cave for the last 20 years the film features Michael Jordan, Bill Murray and the rag-tag bunch ofLooney Toons characters saving civilization in a basketball game against aliens who have stolen powers and skills from famous US basketball players.

 Yeah I know... Weird right?!

It's one of the greatest moments in the history of the world and now has rightfully been given the treatment it deserves.

I guess the events and time passed makes this it eligible to be remembered in a documentary. Or even better, in a fake documentary. A mockumentary, as the kids call it. 

As I said it makes me feel old... yet oddly proud as I worked on Space Jam as assistant animator all those years ago and working on all those great characters I knew from childhood.

You can watch the funny 30 for 30 Space Jam episode here

CBS Sports

and here

Complex Sports

amongts many other places!

enjoy



TEAMTO's first feature film announced!















Hi all,

and apologies for the long delay between posts, but it's been a rather busy start to the new year.

And as a way of breaking the silence I bring the happy news that TeamTo is announcing their first animated feature film.
The film sees a flock of birds heading into all sorts of adventures while on their annual migration and it is voiced by an incredible cast of super-talented actors: Danny Glover, Christine Baranski, Elliott Gould, Richard Kind, Jim Rush with Seth Green and Dakota Fanning in the lead roles.

TeamTo first venture into film will be animated in 3D and in Stereo 3D and is directed by myself and Dominique Monfery (director of Kerity, known in English as Eleonor's Secret).


The film is set for release end of 2014, beginning of 2015 yet look out for updates through the year.

Cheers all


ps. I've added the full list of production credits below.
Written by: Antoine Barraud
Additional Materials: Cory Edwards
Design by: Benjamin Renner
Directed by: Dominique Monféry & Christian De Vita
Production: TeamTO – Haut & Court – La Cie Cinématographique – Panache Productions – Rhône-Alpes Cinéma
Theatrical rights France: Haut & Court
Video rights France: Studio Canal
International distribution: SC Films
With the support of: CNC, PROCIREP / ANGOA, MEDIA Program
With the participation of: the Ile-de-France Region

Animation Insider Interview

Hiya,

I've been asked to do a little interview from those lovely chaps at Animation Insider.
The excellent site boasts numerous interviews with a plethora of extremely talented animation artists... A sure way to lose track of time while you're supposed to be making that deadline instead!




Pop over to the site which is headed by the excellent Mike Milo and follows this simple yet strong credos "Animation Insider’s goal is to focus on the blue collared worker of animation; the back bone of the industry. We want to focus on the people in the trenches who make the award winning stuff we love.  Basically if your job is or ever was associated in some way with animated movement, we want to interview you! Even if you’re a big famous hotshot you weren’t always and I’m sure you’ve got great stories to tell! We think everybody has stories to tell from the trenches of animation!"

Well said that man!

To read the interview in full follow this link
http://www.animationinsider.com/2012/11/christian-de-vita/

Enjoy

Frankenweenie storyboards part II

Here is one shot I was very happy to see in the movie as I originally storyboarded.

 The dead fish scene.




It's almost Zen in it's simplicity but this is what I like about storytelling, at times you don't have to have complicated camera moves, intricate and elaborate cuts and editing, you can go straight to the point and give the exact amount of information needed while keeping the gag as strong as possible.

I opted for a straight on, flat composition that framed the character within the fish tank, dead centre of screen. I imagined this composition to work well in 3D especially when combined with a gentle camera move, a Dolly out, passing several fish in the process, then easeing the camera to a stop when the punchline comes in.


You can see the shot at the head of this clip on YouTube

http://www.youtube.com/watch?v=o70Q00K8Pcg

The following scene, with the dead fish experiment was storyboarded by the extremely talented (AND hard working!) Rob Stevenhagen, the head of story.

 Enjoy!

Frankenweenie storyboards

I guess with the film finally out I am able to post a few (very few!) storyboard panels from some of the scenes I worked on.

I have now had the leasure of seeing the completed film 3 times and for me it seems to get better with every viewing. At first I had to let go of my personal baggage I had with the film; my personal and work experiences. Then I had to let go of all the good ideas that were thrown around and storyboarded that never made it into the film (I always find this process hard, yet always keep in mind I work to aid the director in visualizing his story).

Finally I started seeing the film with fresh eyes, and really digging it for the spectacle it is: a beautifully animated, black & white, 3D horror movie for kids!

A proper little gem of a film.

These random panels are specifically from the third act, when all the monsters come to life and mayhem ensues.



It was great fun working on these sections of the film, coming up with ideas on how the experiments and transformations would work, brainstorming with the rest of the team on how we could kill off each monster.

We would discuss the several passages of the script that needed elaborating on then take our scenes and draw like crazy all the different ideas we came up with- sketching all the classical ways of killing vampires and werewolvesa and ghouls: garlic, silver, crosses, holy water. Then putting a comical or quirky spin on it.

It was also a great opportunity to rivisit all those classic horror films I grew up with back in Italy.

There were a few TV channels that would show old Universal horror films all the time (and plenty of westerns and Laurel & Hardy!) as well as other less classic ones: Abbot and Costello meet Frankenstein, the Woflman vs. Dracula, Frankenstein meets the Wolfman, etc.



It was cool to learn that Tim's inspiration for this version of Frankenweenie came from the same pool of comedy infused horror films, so I got to revisit some of the films of my childhood, while claiming I was doing 'research'!



I was always lured by the darkness of these black and white films, a darkness so deep any monster could hide in it and suddenly seize you and drag you into it.
I always work in black and white, rarely with colour, and my monochrome palette was totally inspired working on this project.
I tended to work a quick rough pass of a scene in Storyboard Pro, then rework panels in Photoshop (CS3) using a variety of brushes to achieve some airbrush effects, wet paint effects and dry brush effect on particular areas of my drawings. I felt this helped get the moods right of some of the more dramatic and atmospheric scenes, especially with the transformations of the monsters.




A scene I most proud of was the 'scary' moment with the dead rat... It made my 8 year old son jump in his seat when we saw it together.
I won't spoil it by posting the board for it now, you'll just have to go see it at the cinema.
And if you do keep an eye out for one of my most succesfull jokes in any projects I ever work on... All I will say is 'SHELLEY'!


I hope you enjoy the film as much as we did working on it.